*****************************
***    Version/Updates    ***
*****************************

3.4 (181016)
- Replaced the blue pyramid from Dark Ages with the North Palace (something for "Graphics")

3.31 (180922)
- Fixed an issue that prevented Crono's mother from speaking to Marle

3.3 (180920)
- Squashed that game-breaking Vortex Pt. bug
    It seems this bug has existed for quite a number of updates. I only discovered it a few days ago, because I stopped playing the game shortly after the last update......
    Anyway, I'll explain how it can be manually fixed for any patch version, if you like an older version:

    First, load the stock ROM in Temporal Flux, since it's easier to let you see what needs to be changed in the other one. Open the Overworld for the 1000 era and then open Exits. Under Code Pointers, make a note of the two Addresses (0A96 and 0D3F). Then go back to the Overworld tab and open Events and scroll down to each of those Addresses (in brackets on the left side). The Command you're looking for is CallFunc [C2:786F], and PC names will be below that.
    Now, load the other ROM in another instance of TF. In Overworld Events, scroll down to the appropriate areas and make a note of those two Addresses, then correctly match the Addresses in Overworld Exits and save the ROM. (For this edit, the use of "Write to Memory" is unnecessary.)

- Crono's presence is not required for his mother to speak to party members
- Improved some songs using SongSpeed Command
- Removed modified date from SNES header name, and changed it to "Chrono Trigger 1.01"
    I wanted this to be the last edit to the public version of my hack. Ok, that's it.


3.2 (180509)
- Completed previous fixes
    I did add the Haste Helm to the special Kajar shop, but I must have got distracted by the phone before I could add the Terra Arm.  Ayla's Triple Kick power got tweaked in the wrong direction also.

- MP costs changed once more to ensure chance of NLG win
    Yep, I know. I hate the updates more than you do. This should take care of things now. Thanks for your patience, everyone.

3.1 (180506)

3.0 (180504)
- Edits to some unfinished things
    It's time to make an end to this [public] project.  Closure for you, and rest for me.  I won't say "final release," but I'll just say that it's no longer an active project.

    When I first released this about a year ago, I had no experience with the [very real] weight of public opinions and expectations.  I can feel it, and it can cause a great deal of wear after a while.  The weight of the world... lonely destinies... and all that stuff... :)
    Despite that, I feel that I have done what I needed to do.

- Some clarifications to tech descriptions
- Changed some rules for NG+ equipment trimming
- Receive an MP buffer for Lavos' shell fights (primarily for Ayla's two Triple Kicks in LLG OP fight)
- Cleaned changelog of minor updates
- Added a retry option for final form of Lavos

2.9 (180414)
- Added a place in Kajar for game options checking (in the research room)
- Finished Battle 1 Alpha

2.8 (180409)
- New features to enhance NG+ and the game's dialogue

2.7 (180310)

2.6 (180309)
- Fixed Spekkio's Event script

2.5 (180307)

2.4 (180227)

2.3 (180224)
- Fixed an issue with loading the wrong Magus enemy, IF the "Low-Levels" option is selected on NG+
- Added a special shop in Kajar for LLG Ocean Palace Lavos
- Collect a total of 61 Special Tabs for a free fight with Spekkio's final form
- Reduced the Wallet penalty (shop prices)
- Random treasures from some additional chests
    There's roughly a 1/3 chance to receive gold, a consumable item, or a special item or equipment. By "random" I mean a random chance to receive one of those three, not random items.

2.2 (171103)
- Adjusted the Millenial Fair "participation" weights (to get the message about the Telepod)
- Added a record for total number of playthroughs

2.1 (171030)

2.0 (171028)
- Good Stuff (more music)
- added battle from Magic Cave artwork
    https://www.chronocompendium.com/Term/Official_Art.html

1.9 (170927)
- emulator checking
    ZSNES 1.51                yes (I use Fusoya's custom build)
    bsnes v074                yes
    (FPS: It's ~55-57 while in the Items menu, and ~49-52 in other places. Uses a "performance profile")
    bsnes v088                yes (FPS: 30s-40s)
    bsnes classic (20170906)  no (plays, but with no loading/saving)
    Snes9x 1.43-1.53          no
    Snes9x 1.54               no

1.86 (170917)

1.85 (170916)
- Octorider enemy makes an appearance in NG+ ...and as a random battle in a LLG
- Everything won at the fair carries over to NG+ now

1.8 (170909)

1.7 (170907)
- Attempted to fix [stock] Spekkio loopholes/weaknesses

1.6 (170827)

1.5 (170825)

1.4 (170824)

1.3 (170817)

1.2 (170816)
- Fiona's hut music fix

1.1 (170814)

1.0 (170811)
- Initial Release
